Issue 31
Notebook

Redemption out of History. Chronotopical Analysis of <i>Shadow of the Tomb Raider</i>

Tomasz Z. Majkowski
Jagiellonian University, Krakow
Bio

Keywords

  • Chronotope,
  • Tomb Raider,
  • Lara Croft,
  • Bakhtin,
  • Space,
  • Time
  • ...More
    Less

How to Cite

Majkowski, T. Z. (2021). Redemption out of History. Chronotopical Analysis of <i>Shadow of the Tomb Raider</i>. L’Atalante. Journal of Film Studies, (31), 35–56. https://doi.org/10.63700/903

Abstract

In this paper I will use chronotopical interpretation of Shadow of the Tomb Raider (Eidos Montréal, 2018), the latest installment in the long-standing Tomb Raider series, to explain the reason behind the game’s inability to address ideological issues underlying the series. As the final part of the prequel trilogy, introduced with the premiere of the Tomb Raider (Crystal Dynamics 2013), the game concludes Lara Croft’s coming of age story. The protagonist turns from an idealistic student stranded on the mysterious island, featured in the first installment, into a fully formed and determined adventurer, casting away her father’s long shadow and triumphing over the sinister Trinity organization. The ideology informing the genre Shadow of the Tomb Raider represents is inherently tied to the novels for adolescents, produced in the heydays of the British Empire. In this paper my main aim is to present how the spatiotemporal architecture of the game, analyzed through the lenses of Bakhtin’s chronotope, contributes to the game failure as a serious criticism toward Tomb Raider series troublesome legacy.

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